Break Down of Showreel 2009.
1. Character Arjun from the cg movie Arjun,The PRince Warrior.
Work--Modeling,texturing(can be found on the character in the movie).
Tools--Maya,Zbrush,Body Paint 3d
Notes--Hig Res Mesh (18000 faces for the whole character including mesh hair,clothes,Toon-Shader with toon lines ,with alpha maps for the toon lines n for the shader,Hand Painted Textures.The textures were made with reference to miyazaki movies.The Character was liked and appreciated by the Director and the Art director of the movie., and were impressed with the toon shader and texture created for the character,inspired by THE PRINCE OF EGYPT AND MIYAZAKI MOVIES.
2.Character OLd man from the tv series TAK AND THE POWER OF JUJU(Nickelodeon).
Work--Modeling,uvs.
Tools--Maya,Zbrush
Notes--Very High res MEsh (82000 faces for the whole character including beard n clothes n props)
The character was liked and appreciated by the NICKELODEON team,nick studios.
3.Character from the movie THE DREAM BLANKET
Work--Modeling,Facial Shapes,Corrective shapes.
Tools--Maya,Zbrush
Notes--Very high res Mesh (53929 faces for the whole character(unsymetrical character) including hair,clothes,jewelry,mesh fur etc)
The Character was Liked and Apreciated by The Blue Sky Studios Team,who were in talks with our director for a Collaboration.
4.Character from TINKER BELL,ROSETTA(Test Project for Disney Toons)
Work--Modeling,facial shapes and uvs.
Tools--Maya.
Notes--High Res Mesh(34994 faces for the whole character including wings etc)
The Disney Toons Team were happy with the Character,especialy the face of rosetta and showed their liking.
5.Character from the movie ARJUN,THE WARRIOR PRINCE.
Work--Modeling,facial shapes.
Tools--Maya,Zbrush.
Notes--High Res Mesh(16226 faces for the whole character including hair).The Character was liked and appreciated by the Director and the art director.
6.Character of OLIVIA,THE PIGLET(Test Project for a Short tale)
Work--Modeling,facial shapes,Uvs,Texturing.
Tools--Maya,Body Paint.
Notes--Low Mesh(2694 faces for the whole character).The character was made from and for the short tale which is very popular in the U.K,..the design of the character was a little tough to make cause it had those uneven wiggly 2d lines..,which had to be maintained in the 3d format.The Texture,which looks like a grayscale map, was inspired from the grayscale sketches of the character,from the short tale itself.
7.Character of TIGGER,from TIGGER AND WINNIE THE POOH SERIES(Test Project ,Disney Toons Studio)
Work--Modeling,Facial Shapes,CorrectivShapes,Uvs,Texturing.
Tools--Maya,Body Paint 3d.
Notes--High Mesh(Poly mesh(3884 faces,and subd mesh).Modeling and Texturing was liked and
Appreciated by the DISNEY TOONS team.The model was later converted to Subd mesh for smooth animated movements as the character tigger is hyper animated character.The textures were made in Body Paint 3d.
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